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Travel App Case Study: ROAMER[S]

Project Type

UX Bootcamp

Role

Graphic Designer

Tools Used

Figma
Behance

Year

April 2024

In my inaugural UX case study, I had the exciting opportunity to design an app called ROAMER(S), specifically tailored for collaborative travelers. This innovative platform enables multiple users within a travel party to seamlessly vote on hotels, flights, and activities, all while leveraging AI to enhance trip planning. Despite being my first foray into UX design, I found the experience immensely rewarding, as it deepened my understanding of crucial processes like research, analysis, ideation, wireframing, and prototyping. Overall, the project not only honed my skills but also ignited a passion for creating meaningful travel experiences through user-centric design.

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